Stellaris Map Editor

Custom Galaxy Creation & Editing Toolkit for Stellaris 4.4.* Pegasus

Stellaris Map Editor

Download

Latest Release (v1.0.5)

Download the latest Windows release of Stellaris Map Editor. Exports target Stellaris 4.4.* and are tested against game version 4.4.*.

Download Stellaris Map Editor v1.0.5

Features

Galaxy Generation

Generate procedural galaxies with advanced controls for size, density, scaling, spacing, and cluster behavior.

Custom Shape Masks

Import PNG masks to create symbolic, geometric, chokepoint, and artistic galaxy layouts.

Visual Editing

Edit stars, hyperlanes, nebulas, gateways, and wormholes directly through an interactive visual interface.

Mod Exporting

Export fully playable Stellaris 4.4-compatible galaxy mods directly from the editor.

Table of Contents

Quick Start

1. Create a New Project

Launch the editor and create a new galaxy project. The project name becomes the exported mod name.

2. Generate or Import a Galaxy Shape

3. Edit the Galaxy

4. Export the Galaxy

Export directly into a playable Stellaris mod format for version 4.4.*. In New Game setup, choose Galaxy Shape: Elliptical, then select your exported scenario.

Custom Galaxy Shapes

Stellaris Map Editor supports fully custom galaxy layouts using black-and-white PNG mask images.

Mask Rules

Color Result
Black Valid galaxy generation area
White / Transparent Empty space

Screenshots

Example Shape
Example Shape
Create a New Project
Create Project
Import a Custom Shape
Import Shape
Generate a Galaxy from a Shape
Generate Shape
Load the Galaxy In-Game
In Game
Example Custom Galaxy
Custom Galaxy
Editing a Star System
System Editing
Advanced Galaxy Generation Settings
Advanced Settings
Hyperlane Editing
Hyperlane Editing
Nebula Editing
Nebula Editing
Wormhole Editing
Wormhole Editing
Gateway Editing
Gateway Editing
2000 Star Galaxy
2000 Stars
1000 Star Chokepoint Galaxy
Chokepoint Galaxy

Editing Features

Star Editing

  • Create stars
  • Move stars
  • Rename stars
  • Modify system data
  • Configure planets and moons

Hyperlane Editing

  • Create hyperlanes
  • Remove hyperlanes
  • Quickly search systems using keyboard shortcuts

Nebula Editing

  • Create nebulas
  • Resize nebulas
  • Reposition nebulas

Wormhole Editing

  • Create paired wormholes
  • Configure wormhole endpoints

Gateway Editing

  • Add gateways to systems
  • Configure gateway placement

Tips

Planet Classes and Initializers

You can find valid planet classes and initializers at the official Stellaris modding wiki:

Stellaris Empire Modding Wiki

Moving Objects

Zoom in using the mouse wheel for easier precision placement.

Panning the Map

Click and drag empty space to pan around the galaxy.

Searching for Systems

Repeatedly press a letter key inside dropdown fields to quickly cycle through matching system names.

Known Limitations

Version History

v1.0.5

  • Stellaris 4.4.* Pegasus compatibility update
  • Default export target updated to 4.4.*
  • Fixed invalid core_cluster galaxy shape in exported scenarios
  • Fixed gateway spawn syntax for Stellaris 4.4 export
  • Fixed generated system initializers exceeding Stellaris system size limits
  • Removed Fallen Empires and Marauders from Project Settings (generator controls these)
  • Added validation warnings for nebulas, wormholes, and gateways

v1.0.4

  • Hyperlanes tab improvements
  • Auto-fills the To field when selecting a second star
  • Existing hyperlanes auto-select in the list
  • Delete Selected removes lanes between From and To

v1.0.3

  • Fixed a y-axis bug when moving stars

v1.0.2

  • Added Move Selected Star button

v1.0.1

  • Selected objects now auto-center on the canvas
  • Improved visual highlights